File List

Here is a list of all files with brief descriptions:
Agent.h [code]Basic Agent class which contains all the User and Artificial Intelligent Agents
AIagent.h [code]Basic AIagent class which contains all Artificial Intelligent Agents
Ammo.h [code]Basic Ammo class which contains the information of the bullets shot by the agents
Army.h [code]Basic Army class which contains the information of the artificial agents of the army
Brain.h [code]Basic Brain class which processes the script for the agents
Environment.h [code]Basic Environment class which processes everything for the agents
GameEntity.h [code]Basic GameEntity class which contains the gold coins and bullets
GLWindow.h [code]Basic Qt GL window class for ngl demos, revided from Jon's ParticleFactory
Graph.h [code]Basic Graph class which contains the nodes and edges
GraphEdge.h [code]
GridNodes.h [code]Nodes that consist the graph network
MainWindow.h [code]This is the MainWindow Class which is generated by the Ui file, if we wish to add anything to the main Ui we add it here
Map.h [code]Map of the environment
Models.h [code]Class to contain all models
Parser.h [code]Parser class to read the transformation information to load the level
UserAgent.h [code]Basic UserAgent class which processes everything for the user agents
UserControls.h [code]Basic UserControl class which processes the user controls for the user

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