#include <AIagent.h>
Public Member Functions | |
bool | operator() (Tile &t1, Tile &t2) |
Definition at line 42 of file AIagent.h.
Definition at line 44 of file AIagent.h.
References Tile::distanceFromtarget.
00045 { 00046 if(t1.distanceFromtarget > t2.distanceFromtarget) 00047 { 00048 return true; 00049 } 00050 return false; 00051 }