Tile Struct Reference

#include <AIagent.h>

List of all members.

Public Attributes

int index
ngl::Vec3 position
int distanceFromtarget

Detailed Description

Definition at line 36 of file AIagent.h.


Member Data Documentation

Definition at line 39 of file AIagent.h.

Definition at line 37 of file AIagent.h.

ngl::Vec3 Tile::position

Definition at line 38 of file AIagent.h.


The documentation for this struct was generated from the following file:

Generated on 16 Aug 2013 for Multi-AgentSystem by  doxygen 1.6.1