Eulerian Smoke Simulation on the GPU
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A fluid engine class. More...
#include <ngl/TransformStack.h>
#include "ComputeEngine.h"
#include "GasSolver.h"
#include "ImageUnitStack.h"
#include "VertexArrayObject.h"
#include "VolumeMesher.h"
#include "VolumeSlicer.h"
Go to the source code of this file.
Classes | |
class | FluidEngine |
A container class that simulates smoke and renders it as a mesh or as a 2D plane. More... |
A fluid engine class.