SoundSampler Class Reference

A workaround for the fact that Unity supports only a single AudioListener. More...

List of all members.

Public Member Functions

void Start ()
 Initialise.
void Update ()
 Called each frame to update the sound locations relative to the listener.

Detailed Description

A workaround for the fact that Unity supports only a single AudioListener.

This sound sampler can be added to multiple objects (usually cameras)


Member Function Documentation

void SoundSampler.Start (  ) 

Initialise.

void SoundSampler.Update (  ) 

Called each frame to update the sound locations relative to the listener.


The documentation for this class was generated from the following file:

Generated on Fri Aug 21 09:09:58 2009 for Hamlington Underground Racing Association by  doxygen 1.6.0