Simple trigger to complement out of bounds checking with extra boxed regions. More...
Public Member Functions | |
void | OnTriggerEnter (Collider collider) |
Triggered by player collisions. |
Simple trigger to complement out of bounds checking with extra boxed regions.
Useful for areas underneath the track (where the vertical projection cannot reach)
void OutOfBoundsTrigger.OnTriggerEnter | ( | Collider | collider | ) |
Triggered by player collisions.