A simple controller to position a GameObject at the average position and rotation of two other objects. More...
Public Member Functions | |
void | Update () |
Called once per frame to update the owner object's transform. | |
void | AddTarget (Transform t) |
Adds a target to the average. | |
Public Attributes | |
Transform[] | transforms = new Transform[0] |
The first tranform. |
A simple controller to position a GameObject at the average position and rotation of two other objects.
void AveragePositionController.AddTarget | ( | Transform | t | ) |
Adds a target to the average.
void AveragePositionController.Update | ( | ) |
Called once per frame to update the owner object's transform.
Transform [] AveragePositionController.transforms = new Transform[0] |
The first tranform.