Public Slots | |
void | resetCloth () |
resets the cloth | |
void | setConstraintPoint1 (bool checked) |
set the position of the constraint point1 on cloth | |
void | setConstraintPoint3 (bool checked) |
set the position of the constraint point3 on cloth | |
void | setConstraintPoint4 (bool checked) |
set the position of the constraint point4 on cloth | |
void | setConstraintPoint2 (bool checked) |
set the position of the constraint point4 on cloth | |
void | setConstraintPoint1 (int _value) |
set the position of the constraint point1 on cloth | |
void | setConstraintPoint3 (int _value) |
set the position of the constraint point3 on cloth | |
void | setConstraintPoint4 (int _value) |
set the position of the constraint point4 on cloth | |
void | setConstraintPoint2 (int _value) |
set the position of the constraint point4 on cloth | |
void | CurrentObjectChanged (QString _currentObject) |
set current object in the environment [in] _currentObject the name of the current object | |
void | CurrentClothChanged (QString _currentCloth) |
set current cloth in the environment [in] _currentCloth the name of the current object | |
void | deleteSelection () |
deletes the chosen object | |
void | clearAll () |
deletes all the objects from the scene | |
void | convertToCloth () |
converts selected object into a cloth | |
void | loadFile () |
loads the obj file | |
void | loadAnimation () |
loads the obj file | |
void | reset () |
slot to reset the simulation | |
Public Member Functions | |
MainWindow (QWidget *parent=0) | |
ctor | |
~MainWindow () | |
dtor | |
void | setActiveMass () |
set the active mass for the movement |
MainWindow::MainWindow | ( | QWidget * | parent = 0 |
) | [explicit] |
ctor
[in] | parent | the parent window |