DeferredRenderer 1.0
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#include "SpotLight.h"
#include "ngl/VBOPrimitives.h"
#include "ngl/Vector.h"
#include "ngl/Matrix.h"
#include "NGLMath.h"
#include "ngl/ShaderManager.h"
#include "ngl/Camera.h"
#include "math.h"
#include <cstring>
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