DeferredRenderer 1.0
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#include "string"
#include "ngl/TransformStack.h"
#include "ngl/Matrix.h"
#include "Frustum.h"
#include "ngl/Obj.h"
#include "PointLight.h"
#include "ngl/NCCABinMesh.h"
Go to the source code of this file.
Classes | |
class | Scene |
A demo scene class for exhibiting this deferred renderer. More... |