DeferredRenderer 1.0
|
main workhorse of the application More...
#include "Effect.h"
#include "PostProcessor.h"
#include "ngl/Camera.h"
#include "ngl/TransformStack.h"
#include "ngl/Obj.h"
#include "ScreenQuad.h"
#include "FrameBufferObject.h"
#include "Frustum.h"
#include "TextureManager.h"
#include "LightingManager.h"
#include "GameObject.h"
#include "ngl/VertexArrayObject.h"
#include <QtOpenGL>
Go to the source code of this file.
Classes | |
class | GLWindow |
The GLWidget for updating the drawing of our scene. More... |