DeferredRenderer 1.0
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#include "GLWindow.h"
#include <iostream>
#include "ngl/Vector.h"
#include "ngl/Light.h"
#include "ngl/NGLInit.h"
#include "ngl/VBOPrimitives.h"
#include "ngl/ShaderManager.h"
#include "FrameBufferObject.h"
#include "ScreenQuad.h"
#include "NGLMath.h"
#include "Texture.h"
#include "ngl/Material.h"
#include "ngl/Util.h"
#include <QImage>
#include "LightingManager.h"
#include "sstream"
Go to the source code of this file.
Defines | |
#define | WIDTH 1024 |
#define | HEIGHT 768 |
#define HEIGHT 768 |
Definition at line 19 of file GLWindow.cpp.
#define WIDTH 1024 |
Definition at line 18 of file GLWindow.cpp.