NGL  6.5
The NCCA Graphics Library
VertexArrayObject.h File Reference

a class to store an OpenGL VAO More...

#include <vector>
#include "Types.h"
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Classes

class  ngl::VertexArrayObject
 a class to encapsulate an OpenGL VAO More...
 

Namespaces

 ngl
 implementation files for RibExport class
 

Macros

#define BUFFER_OFFSET(i)   (reinterpret_cast<void*>(i))
 

Detailed Description

a class to store an OpenGL VAO

encapsulates an OpenGL VAO

Author
Jonathan Macey
Version
2.0
Date
14/6/11 Initial version Revision History : added an update from Mathieu Le Muzic to allow for index sizes greater than GLubyte

Definition in file VertexArrayObject.h.

Macro Definition Documentation

#define BUFFER_OFFSET (   i)    (reinterpret_cast<void*>(i))

Definition at line 24 of file VertexArrayObject.h.