66 void setPoints(
const Vec3 &_v1,
const Vec3 &_v2,
const Vec3 &_v3) noexcept;
72 void setNormalPoint(
const Vec3 &_normal,
const Vec3 &_point) noexcept;
Real m_d
the co-efficient of the plane
Vec3 m_normal
the normal of the plane
main definition of types and namespace
simple Vec3 encapsulates a 3 float object like glsl vec3 but not maths use the Vec3 class for maths a...
implementation files for RibExport class
PRECISION Real
create a variable called Real which is the main data type we use (GLfloat for most cases) ...
Real getD() const noexcept
accesor to get D
a simple 3 tuple container for compatibility with glsl
GLsizei GLsizei GLfloat distance
Vec3 getNormal() const noexcept
accesor to get the normal
Vec3 getPoint() const noexcept
accesor to get the point
Vec3 m_point
the point position of the normal / plane