AddChildColliders Class Reference

A tool to manipulate the colliders of all child MeshFilter objects recursively. More...

List of all members.

Public Types

enum  Type { None, Box, Mesh }

Public Member Functions

void Awake ()

Public Attributes

Vector3 scale = Vector3.one
Type type = Type.Box

Detailed Description

A tool to manipulate the colliders of all child MeshFilter objects recursively.


The documentation for this class was generated from the following file:

Generated on Fri Aug 21 09:09:57 2009 for Hamlington Underground Racing Association by  doxygen 1.6.0