#include <elasticNode.h>
Public Methods | |
virtual MStatus | compute (const MPlug &plug, MDataBlock &data) |
Member functions. More... | |
void | totalForce () |
Static Public Methods | |
void * | creator () |
MStatus | initialize () |
Static Public Attributes | |
const MTypeId | id |
Attributes. More... | |
const MString | typeName |
|
Member functions. Compute function. Evaluates the mesh and solves it, describing elastic behaviour. |
|
Calls the constructor. |
|
Defines the attributes of the node. |
|
Attributes. Id of the node inside Maya. Must not clash with exisitng ones. |
|
Type name of the node. Defined in the plugIn main. |