KINECT STATS GENERATOR FOR SPORTS VISUALISATION  1.0
StatsVisualization.cpp File Reference
#include "StatsVisualization.h"
#include "KinectInterface.h"
#include <iostream>
#include <ngl/Camera.h>
#include <ngl/Light.h>
#include <ngl/Transformation.h>
#include <ngl/TransformStack.h>
#include <ngl/Material.h>
#include <ngl/NGLInit.h>
#include <ngl/VAOPrimitives.h>
#include <ngl/Random.h>
#include <ngl/Util.h>
#include <ngl/Texture.h>
+ Include dependency graph for StatsVisualization.cpp:

Go to the source code of this file.

Variables

static const float INCREMENT = 0.01
 the increment for x/y translation with mouse movement
static const float ZOOM = 0.3
 the increment for the wheel zoom
const GLubyte indices []
const ngl::Vec3 normals []

Variable Documentation

const float INCREMENT = 0.01 [static]

the increment for x/y translation with mouse movement

Definition at line 28 of file StatsVisualization.cpp.

const GLubyte indices[]
Initial value:
  {
                            3,2,7,2,6,7, 
                            0,4,1,1,4,5, 
                            3,0,2,2,0,1, 
                            6,4,7,5,4,6, 
                            3,7,4,3,4,0, 
                            1,5,2,2,5,6  
                          }

Definition at line 35 of file StatsVisualization.cpp.

const ngl::Vec3 normals[]
Initial value:
 {
                                ngl::Vec3(0.0f,0.0f,-1.0f), 
                                ngl::Vec3(0.0f,0.0f,1.0f),  
                                ngl::Vec3(0.0f,1.0f,0.0f),  
                                ngl::Vec3(0.0f,-1.0f,0.0f), 
                                ngl::Vec3(-1.0f,0.0f,0.0f), 
                                ngl::Vec3(1.0f,0.0f,0.0f)  
                            }

Definition at line 44 of file StatsVisualization.cpp.

const float ZOOM = 0.3 [static]

the increment for the wheel zoom

Definition at line 32 of file StatsVisualization.cpp.

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