, including all inherited members.
decTime() | GLWindow | [inline] |
displayScreenText() | GLWindow | |
drawInWireframe() | GLWindow | |
drawObstacle() | GLWindow | |
drawSmokeSprites() | GLWindow | |
drawVelocityField() | GLWindow | |
drawVoxelGrid() | GLWindow | |
getSmokeSystem() | GLWindow | [inline] |
GLWindow(QWidget *_parent) | GLWindow | |
incTime() | GLWindow | [inline] |
initializeGL() | GLWindow | [protected] |
initLight() | GLWindow | |
initPhongShader(ngl::Material &_m) | GLWindow | |
initPointSpriteShader() | GLWindow | |
initTextureShader() | GLWindow | |
loadMatricesToShader(ngl::TransformStack &_tx) | GLWindow | [private] |
m_animate | GLWindow | [private] |
m_camera | GLWindow | [protected] |
m_currentTime | GLWindow | [private] |
m_depthTestEnabled | GLWindow | [private] |
m_gridBaseRes | GLWindow | [private] |
m_gridLengthX | GLWindow | [private] |
m_gridLengthY | GLWindow | [private] |
m_gridLengthZ | GLWindow | [private] |
m_keysPressed | GLWindow | [private] |
m_modelPos | GLWindow | [private] |
m_origX | GLWindow | [private] |
m_origXPos | GLWindow | [private] |
m_origY | GLWindow | [private] |
m_origYPos | GLWindow | [private] |
m_precisionX | GLWindow | [private] |
m_precisionY | GLWindow | [private] |
m_precisionZ | GLWindow | [private] |
m_rotate | GLWindow | [private] |
m_scale | GLWindow | [private] |
m_showTemperature | GLWindow | [private] |
m_showVelocityArrows | GLWindow | [private] |
m_showVoxelGrid | GLWindow | [private] |
m_smokeSystem | GLWindow | [private] |
m_spinXFace | GLWindow | [private] |
m_spinYFace | GLWindow | [private] |
m_spriteSize | GLWindow | [private] |
m_text | GLWindow | [private] |
m_time | GLWindow | [private] |
m_timer | GLWindow | [private] |
m_timerVal | GLWindow | [private] |
m_timeStep | GLWindow | [private] |
m_transformStack | GLWindow | [protected] |
m_translate | GLWindow | [private] |
m_wireframe | GLWindow | [private] |
mouseMoveEvent(QMouseEvent *_event) | GLWindow | [private] |
mousePressEvent(QMouseEvent *_event) | GLWindow | [private] |
mouseReleaseEvent(QMouseEvent *_event) | GLWindow | [private] |
moveEmitter() | GLWindow | |
paintGL() | GLWindow | [protected] |
processKeyDown(QKeyEvent *_event) | GLWindow | |
processKeyUp(QKeyEvent *_event) | GLWindow | |
reset() | GLWindow | [inline, slot] |
resetTime() | GLWindow | [inline] |
resetToDefaultValues() | GLWindow | [slot] |
resizeGL(const int _w, const int _h) | GLWindow | [protected] |
setAbsoluteTolerance(double _val) | GLWindow | [inline, slot] |
setBoundaryCondition(int _mode) | GLWindow | [slot] |
setEmitDensityRate(double _val) | GLWindow | [inline, slot] |
setEmitTemperatureRate(double _val) | GLWindow | [inline, slot] |
setEmitterSize(double _val) | GLWindow | [slot] |
setEmitterSize(int _val) | GLWindow | [slot] |
setGravity(double _val) | GLWindow | [inline, slot] |
setGridBaseRes(int _res) | GLWindow | [slot] |
setGridLengthX(double _length) | GLWindow | [slot] |
setGridLengthY(double _length) | GLWindow | [slot] |
setGridLengthZ(double _length) | GLWindow | [slot] |
setH(double _val) | GLWindow | [inline, slot] |
setKDensityDiss(double _val) | GLWindow | [inline, slot] |
setKFall(double _val) | GLWindow | [inline, slot] |
setKRise(double _val) | GLWindow | [inline, slot] |
setKTemperDiss(double _val) | GLWindow | [inline, slot] |
setKVorticity(double _val) | GLWindow | [inline, slot] |
setMaxFPS(double _fps) | GLWindow | [inline, slot] |
setNoiseFrequency(double _val) | GLWindow | [inline, slot] |
setNoiseMagnitude(double _val) | GLWindow | [inline, slot] |
setNoiseOctaveCount(double _val) | GLWindow | [inline, slot] |
setNoisePersistence(double _val) | GLWindow | [inline, slot] |
setNoiseSpeed(double _val) | GLWindow | [inline, slot] |
setObstacle(int _mode) | GLWindow | [slot] |
setOpacityStrength(int _val) | GLWindow | [inline, slot] |
setPrecisionX(int _precision) | GLWindow | [inline, slot] |
setPrecisionY(int _precision) | GLWindow | [inline, slot] |
setPrecisionZ(int _precision) | GLWindow | [inline, slot] |
setRelaxationRate(double _val) | GLWindow | [inline, slot] |
setShadowStrength(int _val) | GLWindow | [inline, slot] |
setSpriteSize(int _size) | GLWindow | [inline, slot] |
setTimeStep(double _dt) | GLWindow | [slot] |
setUIBuoyancyValues(float _kRise, float _kFall) | GLWindow | [signal] |
setUIDissipationValues(float _kDensityDiss, float _kTemperDiss) | GLWindow | [signal] |
setUIEmitterValues(ngl::Vec3 _emitterLoc, float _emitterSize, float _emitDensityRate, float _emitTemperatureRate) | GLWindow | [signal] |
setUIFluidValues(float _viscosity, float _gravity, float _kVorticity) | GLWindow | [signal] |
setUINoiseValues(float _frequency, float _octaveCount, float _persistence, float _speed, float _magnitude) | GLWindow | [signal] |
setUIObstacleValues() | GLWindow | [signal] |
setUIPressureValues(float _absoluteTolerance, float _relaxationRate) | GLWindow | [signal] |
setUISpriteValues(int _spriteSize, float _opacityStrength, float _shadowStrength) | GLWindow | [signal] |
setUITimeValues(float _timeStep, float _maxFPS) | GLWindow | [signal] |
setUIVoxelGridValues(float _gridLengthX, float _gridLengthY, float _gridLengthZ, int _gridBaseRes, int _gridPrecisionX, int _gridPrecisionY, int _gridPrecisionZ, float _h, BOUNDARYCONDITION _condition) | GLWindow | [signal] |
setViscosity(double _val) | GLWindow | [inline, slot] |
timerEvent(QTimerEvent *) | GLWindow | [private] |
toggleAnimation() | GLWindow | [inline] |
toggleDepthTest(bool _mode) | GLWindow | [inline, slot] |
toggleTemperature(bool _mode) | GLWindow | [inline, slot] |
toggleVelocityArrows(bool _mode) | GLWindow | [inline, slot] |
toggleVoxelGrid(bool _mode) | GLWindow | [inline, slot] |
toggleWireframe(bool _mode) | GLWindow | [inline, slot] |
updateTransformStack() | GLWindow | |
updateUI() | GLWindow | |
wheelEvent(QWheelEvent *_event) | GLWindow | [private] |
~GLWindow() | GLWindow | |