encapsulates the structure of the Smoke Simulator More...
#include <VoxelGrid.h>
#include <Emitter.h>
#include <iostream>
#include <ngl/Texture.h>
#include <libnoise/noise.h>
#include <Obstacle.h>
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Classes | |
struct | Sprite |
class | SmokeSystem |
The functions and elements of a SmokeSystem. More... |
encapsulates the structure of the Smoke Simulator