Classes
include/SmokeSystem.h File Reference

encapsulates the structure of the Smoke Simulator More...

#include <VoxelGrid.h>
#include <Emitter.h>
#include <iostream>
#include <ngl/Texture.h>
#include <libnoise/noise.h>
#include <Obstacle.h>

Go to the source code of this file.

Classes

struct  Sprite
class  SmokeSystem
 The functions and elements of a SmokeSystem. More...

Detailed Description

encapsulates the structure of the Smoke Simulator

Author:
Brett Lambright
Version:
1.0
Date:
10/06/13 Revision History : Initial Version 10/06/13
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