Environment Member List

This is the complete list of members for Environment, including all inherited members.
CheckCollisions()Environment
CreateAnimation(QStringList _listOfOBJs, std::string _animName)Environment
CreateClothObject(float _clothSize, int _massesNum, float _damping, float _springDamping, float _timeStep, float _gravity, float _stiffeness, float _criticalDistance, float _friction, float _bumpiness, std::string _objectName, std::string _fileName)Environment
CreateObject(std::string _fileName, std::string _objectName)Environment
deleteObject(std::string _objectName)Environment
Environment(ngl::TransformStack *_transform)Environment
getObjectByName(std::string _objectName)Environment
m_collisionsManagerEnvironment
m_currentClothEnvironment
m_currentObjectEnvironment
m_listOfObjectsEnvironment
m_transformEnvironment [protected]
moveMass(int x, int y, int z)Environment
PutObjectsInHash()Environment
resetCloth(float _clothSize, int _massesNum, float _damping, float _springDamping, float _timeStep, float _gravity, float _stiffeness, float _criticalDistance, float _friction, float _bumpiness)Environment
ResetTheScene(std::string _fileName, std::string _objectName, float _clothSize, int _massesNum, float _damping, float _springDamping, float _timeStep, float _gravity, float _stiffeness, float _criticalDistance, float _friction, float _bumpiness)Environment
setCurrentCloth(std::string _currentCloth)Environment
setCurrentObject(std::string _currentObject)Environment
setMovingMass(int x, int y)Environment
UpdateEnvironment()Environment
~Environment()Environment
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