Contains classes representing different objects in the scene. More...
#include "Cloth.h"
#include "ngl/VertexArrayObject.h"
#include <boost/array.hpp>
#include <boost/multi_array.hpp>
#include <QStringList>
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Classes | |
class | ListOfFacesIndexes |
class | VAOData |
class | ObjObject |
ObjObject class is created in order to represent any environment object in the scene: cloth, static object, animation. More... |
Contains classes representing different objects in the scene.