DLA-Fire-Prediction-Thesis 1.0
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DLAStructure.cpp [code] | This class creates the DLA structure with the specific seed point, location , wind direction and size |
DLAStructure.h [code] | |
FireArea.cpp [code] | This class creates the scene to be the fire area with assigned amount of origin, fuel object, non-flammable object |
FireArea.h [code] | |
FirePath.cpp [code] | This class generates the fire path and burning area |
FirePath.h [code] | |
FuelObject.cpp [code] | This class identifies fuel object variables |
FuelObject.h [code] | |
FuelPoint.cpp [code] | This class identifies each point on fire area |
FuelPoint.h [code] | |
GLWindow.cpp [code] | This code is the main area to control the program. It concerns with camera, keyboard, light, shader |
GLWindow.h [code] | MSc Project NCCA 2010-2011 |
main.cpp [code] | |
MainWindow.cpp [code] | Main re-sizable window which contains a GLWindow widget used to hold our basic gl applications |
MainWindow.h [code] | This is the MainWindow Class which is generated by the Ui file, if we wish to add anything to the main Ui we add it here |