DLA-Fire-Prediction-Thesis 1.0

FirePath Member List

This is the complete list of members for FirePath, including all inherited members.
analyzeBurningArea()FirePath
analyzeDLAAmount(int m_newTime)FirePath
assignNewMoisture(double _newMoisture)FirePath
assignNewObjMoisture(float _newObjMoisture)FirePath
assignNewTemp(double _newTemp)FirePath
calculateRateOfGrowth()FirePath
checkCollisionWithBurningArea(ngl::Vector m_currentPos)FirePath
controlFirePathColour()FirePath
drawDLAPath(const std::string &_shaderName, ngl::TransformStack &_transformStack)FirePath
FirePath(std::vector< FuelPoint > _allDLAList, std::vector< FuelPoint > _allDLALine, std::vector< FuelPoint > _fuelList, float _approxObjMoisture, std::vector< FuelPoint > _originList, bool _windStatus, int _windSpeed, ngl::Vector _windDirection)FirePath
getCurrentFuelList()FirePath
getIndexNumber(ngl::Vector m_position)FirePath
m_allShowFirePath [private]
m_burningPointListFirePath [private]
m_currentDLAPointIndexFirePath [private]
m_currentIndexFormFirePath [private]
m_fireDLAFormFirePath [private]
m_fireDLALineFirePath [private]
m_fuelOnGridListFirePath [private]
m_gridListFirePath [private]
m_objMoistureFirePath [private]
m_onlyLineFirePath [private]
m_originalFuelOnGridListFirePath [private]
m_originListFirePath [private]
m_pauseFirePath [private]
m_rateOfGrowthFirePath [private]
m_sceneMoistureFirePath [private]
m_sceneTempFirePath [private]
m_timeStepFirePath [private]
m_windDirectionFirePath [private]
m_windEnableFirePath [private]
m_windSpeedFirePath [private]
pauseTheAnimation(bool _status)FirePath
resetFuel()FirePath
resetFuelListToOriginal()FirePath
resetGrid(std::vector< FuelPoint > _currentGridPoint)FirePath
resetList()FirePath
setFirePath()FirePath
setNewOriginList(std::vector< FuelPoint > _newOriginList)FirePath
showFireLineOnly(bool _showingLineOnlyStatus)FirePath
timeUpdate(int _time)FirePath
transferHeat(int m_gridIndex, int m_heat, int m_mode)FirePath
updateDLAList(std::vector< FuelPoint > _allDLAList, std::vector< FuelPoint > _allDLALine)FirePath
updateFuelOnGrid(std::vector< FuelPoint > _fuelOnGridList)FirePath
 All Classes Namespaces Files Functions Variables Enumerations Enumerator