, including all inherited members.
accumulateNetForce(const ngl::Vector _f) | Particle | [inline] |
calculatePressure() | FluidParticle | |
FluidParticle() | FluidParticle | |
FluidParticle(const FluidParticle &_fluidParticle) | FluidParticle | |
FluidParticle(const int _id, const ngl::Real _mass=0, const ngl::Real _density=0, const ngl::Vector _position=0, const ngl::Vector _velocity=0, const ngl::Real _viscosityConstant=0, const ngl::Real _gasConstant=0, const ngl::Real _surfaceTensionCoefficient=0, const ngl::Real _surfaceTensionThreshold=0, const ngl::Real _surfaceColorCoefficient=0, const ngl::Real _interfaceTensionCoefficient=0, const ngl::Real _interfaceTensionThreshold=0, const ngl::Real _interfaceColorCoefficient=0, const ngl::Colour _colour=0, const ngl::Real _radius=0, const std::string _name="na", const bool _waitUntilFirstHitBoundary=false, const bool _waitUntilFirstHitRBD=false) | FluidParticle | |
fluidRulesEnabled() const | FluidParticle | [inline] |
getAcceleration() const | Particle | [inline] |
getColour() const | Particle | [inline] |
getDensity() const | FluidParticle | [inline] |
getGasConstant() const | FluidParticle | [inline] |
getGravityForce() const | FluidParticle | [inline] |
getId() const | Particle | [inline] |
getInterfaceColorCoefficient() const | FluidParticle | [inline] |
getInterfaceTensionCoefficient() const | FluidParticle | [inline] |
getInterfaceTensionForce() const | FluidParticle | [inline] |
getInterfaceTensionThreshold() const | FluidParticle | [inline] |
getLastAcceleration() const | Particle | [inline] |
getLastPosition() const | Particle | [inline] |
getLastVelocity() const | Particle | [inline] |
getMass() const | Particle | [inline] |
getMaterialRestDensity() const | FluidParticle | [inline] |
getMoveable() const | Particle | [inline] |
getName() const | FluidParticle | [inline] |
getNetForce() const | Particle | [inline] |
getPosition() const | Particle | [inline] |
getPressure() const | FluidParticle | [inline] |
getPressureForce() const | FluidParticle | [inline] |
getRadius() const | Particle | [inline] |
getSurfaceColorCoefficient() const | FluidParticle | [inline] |
getSurfaceTensionCoefficient() const | FluidParticle | [inline] |
getSurfaceTensionForce() const | FluidParticle | [inline] |
getSurfaceTensionThreshold() const | FluidParticle | [inline] |
getVelocity() const | Particle | [inline] |
getViscosityConstant() const | FluidParticle | [inline] |
getViscosityForce() const | FluidParticle | [inline] |
m_acceleration | Particle | [protected] |
m_colour | Particle | [protected] |
m_density | FluidParticle | [private] |
m_gasConstant | FluidParticle | [private] |
m_gravityForce | FluidParticle | [private] |
m_hasHitEnvironmentYet | FluidParticle | [private] |
m_id | Particle | [protected] |
m_interfaceColorCoefficient | FluidParticle | [private] |
m_interfaceTensionCoefficient | FluidParticle | [private] |
m_interfaceTensionForce | FluidParticle | [private] |
m_interfaceTensionThreshold | FluidParticle | [private] |
m_lastAcceleration | Particle | [protected] |
m_lastPosition | Particle | [protected] |
m_lastVelocity | Particle | [protected] |
m_mass | Particle | [protected] |
m_materialRestDensity | FluidParticle | [private] |
m_moveable | Particle | [protected] |
m_name | FluidParticle | [private] |
m_netForce | Particle | [protected] |
m_position | Particle | [protected] |
m_pressure | FluidParticle | [private] |
m_pressureForce | FluidParticle | [private] |
m_radius | Particle | [protected] |
m_surfaceColorCoefficient | FluidParticle | [private] |
m_surfaceTensionCoefficient | FluidParticle | [private] |
m_surfaceTensionForce | FluidParticle | [private] |
m_surfaceTensionThreshold | FluidParticle | [private] |
m_velocity | Particle | [protected] |
m_viscosityConstant | FluidParticle | [private] |
m_viscosityForce | FluidParticle | [private] |
m_waitUntilFirstHitBoundary | FluidParticle | [private] |
m_waitUntilFirstHitRBD | FluidParticle | [private] |
Particle() | Particle | |
Particle(const Particle &_particle) | Particle | |
Particle(const int _id, const ngl::Real _mass, const ngl::Vector _position, const ngl::Colour _colour, const ngl::Real _radius, const bool _moveable=true, const ngl::Vector _velocity=0, const ngl::Vector _acceleration=0, const ngl::Vector _netForce=0) | Particle | |
resetForce() | FluidParticle | |
setAcceleration(const ngl::Vector _a) | Particle | |
setColour(const ngl::Colour _c) | Particle | [inline] |
setDensity(const ngl::Real _d) | FluidParticle | [inline] |
setGasConstant(const ngl::Real _c) | FluidParticle | [inline] |
setGravityForce(const ngl::Vector _f) | FluidParticle | [inline] |
setId(const int _id) | Particle | [inline] |
setInterfaceColorCoefficient(const ngl::Real _c) | FluidParticle | [inline] |
setInterfaceTensionCoefficient(const ngl::Real _c) | FluidParticle | [inline] |
setInterfaceTensionForce(const ngl::Vector _f) | FluidParticle | [inline] |
setInterfaceTensionThreshold(const ngl::Real _c) | FluidParticle | [inline] |
setMaterialRestDensity(const ngl::Real _v) | FluidParticle | [inline] |
setMoveable(const bool _f) | Particle | [inline] |
setPosition(const ngl::Vector _p) | Particle | |
setPressureForce(const ngl::Vector _f) | FluidParticle | [inline] |
setRadius(const ngl::Real _c) | Particle | [inline] |
setSurfaceColorCoefficient(const ngl::Real _c) | FluidParticle | [inline] |
setSurfaceTensionCoefficient(const ngl::Real _c) | FluidParticle | [inline] |
setSurfaceTensionForce(const ngl::Vector _f) | FluidParticle | [inline] |
setSurfaceTensionThreshold(const ngl::Real _c) | FluidParticle | [inline] |
setVelocity(const ngl::Vector _v) | Particle | |
setViscosityConstant(const ngl::Real _c) | FluidParticle | [inline] |
setViscosityForce(const ngl::Vector _f) | FluidParticle | [inline] |
setWaitUntilFirstHitBoundary(const bool _v) | FluidParticle | [inline] |
setWaitUntilFirstHitRBD(const bool _v) | FluidParticle | [inline] |
updateAcceleration(const ngl::Vector _a) | Particle | |
updateHitForTheFirstTime(const bool _hitBoundary, const bool _hitRBD) | FluidParticle | |
updatePosition(const ngl::Vector _p) | Particle | |
updateVelocity(const ngl::Vector _v) | Particle | |
~FluidParticle() | FluidParticle | |
~Particle() | Particle | |