Lagrangian Liquid Simulation
Master Thesis project on simulation of liquids using Lagrangian approach and SPH
src/ShaderObject.cpp
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00001 
00002 
00003 
00004 #include "ShaderObject.h"
00005 
00006 ShaderObject::ShaderObject
00007                     (
00008                         const std::string _shaderName,
00009                         const std::string _vertexFile,
00010                         const std::string _fragementFile,
00011                         std::vector<std::string> attributes,
00012                         std::vector<int> attributeValues,
00013                         bool isSpecial
00014                     )
00015 {
00016     m_shaderName = _shaderName;
00017     m_vertexFile = _vertexFile;
00018     m_fragementFile = _fragementFile;
00019 
00020     m_attributes = attributes;
00021     m_attributeValues = attributeValues;
00022 
00023     m_isSpecial = isSpecial;
00024 }
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