Lagrangian Liquid Simulation
Master Thesis project on simulation of liquids using Lagrangian approach and SPH
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00001 00002 00003 00004 #include "ShaderObject.h" 00005 00006 ShaderObject::ShaderObject 00007 ( 00008 const std::string _shaderName, 00009 const std::string _vertexFile, 00010 const std::string _fragementFile, 00011 std::vector<std::string> attributes, 00012 std::vector<int> attributeValues, 00013 bool isSpecial 00014 ) 00015 { 00016 m_shaderName = _shaderName; 00017 m_vertexFile = _vertexFile; 00018 m_fragementFile = _fragementFile; 00019 00020 m_attributes = attributes; 00021 m_attributeValues = attributeValues; 00022 00023 m_isSpecial = isSpecial; 00024 }