Eulerian Smoke Simulation on the GPU
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A class to hold a vertex attribute's index and data buffer handle. More...
#include <VertexArrayObject.h>
Public Member Functions | |
VertexAttribute (int _attribIndex, GLuint _bufferHandle) | |
Contructor. | |
Public Attributes | |
int | m_attribIndex |
The vertex attribute's index. | |
GLuint | m_bufferHandle |
The vertex attribute's data buffer handle. |
A class to hold a vertex attribute's index and data buffer handle.
VertexAttribute::VertexAttribute | ( | int | _attribIndex, |
GLuint | _bufferHandle | ||
) | [inline] |
Contructor.
[in] | _attribIndex | the vertex attribute's index |
[in] | _bufferHandle | the vertex attribute's data buffer handle |