Eulerian Smoke Simulation on the GPU
include/VolumeSlicer.h File Reference

A class that renders a volume's (3D texture) slice. More...

#include <ngl/TransformStack.h>
#include <ngl/Matrix.h>
#include "GLUtil.h"
#include "Texture3D.h"
#include "VertexArrayObject.h"

Go to the source code of this file.

Classes

class  VolumeSlicer
 A class that renders a one slice of a 3D texture as a unit plane. More...

Detailed Description

A class that renders a volume's (3D texture) slice.

 All Classes Files Functions Variables