Eulerian Smoke Simulation on the GPU
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A class that creates a polygonal mesh from a volume. More...
#include <ngl/Colour.h>
#include <ngl/TransformStack.h>
#include <ngl/Matrix.h>
#include "GLUtil.h"
#include "ImageUnitStack.h"
#include "Texture1D.h"
#include "Texture2D.h"
#include "Texture3D.h"
#include "VertexArrayObject.h"
Go to the source code of this file.
Classes | |
class | VolumeMesher |
A class that polygonizes a scalar field using the marching cubes and dividing cubes algorithms. More... |
A class that creates a polygonal mesh from a volume.