Eulerian Smoke Simulation on the GPU
include/ComputeEngine.h File Reference

An OpenCL compute engine. This class is modified from :- Apple Inc. (2011). OpenCL Procedural Grass and Terrain Example. / compute_engine.h available at: http://developer.apple.com/library/mac/#samplecode/OpenCL_Procedural_Grass_and_Terrain_Example/Introduction/Intro.html accessed at 25/05/11. More...

#include <CL/opencl.h>
#include <GL/gl.h>
#include <map>
#include <stdarg.h>

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Classes

class  ComputeEngine
 A class for managing an OpenCL context and all its relevant functions. More...

Detailed Description

An OpenCL compute engine. This class is modified from :- Apple Inc. (2011). OpenCL Procedural Grass and Terrain Example. / compute_engine.h available at: http://developer.apple.com/library/mac/#samplecode/OpenCL_Procedural_Grass_and_Terrain_Example/Introduction/Intro.html accessed at 25/05/11.

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