The HUD displays vital information to the player (such as the player's health, ammo and flashlight power level).
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List of all members.
Public Member Functions |
void | Start () |
| Initialises the HUD's attributes.
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void | OnGUI () |
| The OnGUI method displays and formats the HUD information so that it appears on the player's screen.
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void | flickerFlashlightBar () |
| Flickers the flashlight bar to a different colour.
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void | setStatusText (string _message) |
| Sets the status text (messages of feedback to the player, i.e. picked an item up etc).
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void | setItemIDText (string _itemID) |
| Set's the item ID text (when a player ID's an item).
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Detailed Description
The HUD displays vital information to the player (such as the player's health, ammo and flashlight power level).
- Author:
- Alexander Poolton
- Version:
- 3.0
- Date:
- 18/7/2011
Member Function Documentation
void HUD::setItemIDText |
( |
string |
_itemID | ) |
[inline] |
Set's the item ID text (when a player ID's an item).
- Parameters:
-
[in] | _itemID | The item's ID (it's name). |
void HUD::setStatusText |
( |
string |
_message | ) |
[inline] |
Sets the status text (messages of feedback to the player, i.e. picked an item up etc).
- Parameters:
-
[in] | _message | The message to display. |
The documentation for this class was generated from the following file:
- C:/Users/Alex/Desktop/Gamepad Classes/HUD.cs