Manages settings within the game. Settings such as the enemy settings (i.e. health), items settings (such as the gun and flashlight), and the Kinect control settings can be set and managed.
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Static Public Attributes |
static int | m_orcSoldierHealth = 100 |
static int | m_orcBossHealth = 500 |
static float | m_orcFiringAccuracy = Random.Range(0.0f, 0.1f) |
static float | m_orcFiringRange = 25.0f |
static float | m_orcFiringRate = Random.Range(2.0f, 4.5f) |
static int | m_orcMagazineSize = Random.Range(3, 7) |
static float | m_KinectCamPitchSensitivity = 1.0f |
static float | m_KinectPlayerYawSensitivity = 3.5f |
static float | m_KinectCamRollSensitivity = 90.0f |
static bool | m_KinectIsCamRollEnabled = false |
static string | m_KinectHandOrientation = "Right" |
static int | m_playerHealth = 100 |
static float | m_flashlightPowerDrainRate = 0.0005f |
static float | m_flashlightMaxPower = 1.2f |
static int | m_gunStartingAmmo = 16 |
static int | m_gunMagazineSize = 8 |
Detailed Description
Manages settings within the game. Settings such as the enemy settings (i.e. health), items settings (such as the gun and flashlight), and the Kinect control settings can be set and managed.
- Author:
- Alexander Poolton
- Version:
- 1.0
- Date:
- 12/8/2011
The documentation for this class was generated from the following file:
- C:/Users/Alex/Desktop/Gamepad Classes/GameSettings.cs