Wing 323 - Gamepad Version  V1.0
Public Member Functions
AudioEvent Class Reference

Manages an audio event, which when trigged sends the audio event to the player's audio receiver. More...

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Public Member Functions

void OnTriggerEnter (Collider _objectID)
 Triggers an audio event when the player collides with the collision box. The audio events audio information is sent to the player's audio receiver when the event is trigged.

Detailed Description

Manages an audio event, which when trigged sends the audio event to the player's audio receiver.

Author:
Alexander Poolton
Version:
2.0
Date:
22/6/2011

Member Function Documentation

void AudioEvent::OnTriggerEnter ( Collider  _objectID) [inline]

Triggers an audio event when the player collides with the collision box. The audio events audio information is sent to the player's audio receiver when the event is trigged.

Parameters:
[in]_objectIDThe ID of the object that has collided with the trigger

The documentation for this class was generated from the following file:
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