Wing 323 - Gamepad Version
V1.0
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Manages an audio event, which when trigged sends the audio event to the player's audio receiver. More...
Public Member Functions | |
void | OnTriggerEnter (Collider _objectID) |
Triggers an audio event when the player collides with the collision box. The audio events audio information is sent to the player's audio receiver when the event is trigged. |
Manages an audio event, which when trigged sends the audio event to the player's audio receiver.
void AudioEvent::OnTriggerEnter | ( | Collider | _objectID | ) | [inline] |
Triggers an audio event when the player collides with the collision box. The audio events audio information is sent to the player's audio receiver when the event is trigged.
[in] | _objectID | The ID of the object that has collided with the trigger |