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Properties
a
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n
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t
u
v
w
- a -
Acceleration :
RaceParameters
accX :
WiiPoller.WiimoteData
action :
ButtonEvent
AirTimeReset :
CompetitorController
align :
CameraController
AttackTime :
RaceParameters
awardsTexture :
ScoreboardUI
- b -
backColor :
HUD
backdropTexture :
ScoreboardUI
bestLapTime :
RaceStatistics
BoostAnimSpeed :
RaceParameters
boostBarTexture :
HUD
boostLevel :
RaceStatistics
BoostSection :
Competitor
BoostSpeed :
RaceParameters
BoostTime :
CompetitorController
- c -
cameraOpacities :
MainGame
cameras :
MainGame
center :
CameraController
characters :
CharacterSet
characterSets :
CharacterMenu
checkForMissingMaterial :
ValidityChecks
checkForMissingMesh :
ValidityChecks
clip :
SoundSource
color :
NullMarker
colors :
ColorList
competitor :
RaceStatistics
controller :
Competitor
countdownCells :
HUD
countdownSounds :
HUD
countdownTexture :
HUD
CrashTime :
CompetitorController
cursorID :
ButtonEvent
- d -
dPadAcceleration :
WiiPoller
dPadSpeed :
WiiPoller
draw :
AIPathNode
dropToFloor :
AIPathNode
,
ObjectSpawner
DrunkTime :
CompetitorController
- f -
FallLimit :
CompetitorController
firstPlayer :
UISkinButtons
forceFrameRate :
CameraController
- g -
GallopAnimSpeed :
RaceParameters
GallopSpeed :
RaceParameters
gameMode :
GameSettings
GlobalGameSettings :
GameSettings
- h -
hud :
GameUI
- i -
idealBoostDrift :
AIPathNode
idealChoice :
AIPathNode
idealDrift :
AIPathNode
indent :
UIButtonBlock
irScaleX :
WiiPoller
irScaleY :
WiiPoller
- l -
lapCount :
GameSettings
,
RaceStatistics
lapPosition :
RaceStatistics
lapsBackdrop :
HUD
lapTimes :
RaceStatistics
levelCamera :
MainGame
loop :
SoundSource
- m -
mainGame :
MapUI
map :
GameUI
mapBounds :
MainGame
mapMask :
MainGame
mapTexture :
MapUI
masterUIManager :
UIManager
MaxBoostLevel :
Competitor
MaxPlayers :
WiiPoller
MaxSteal :
CompetitorController
maxVolume :
SoundSource
maxWarp :
CameraController
menu :
GameUI
menuClick :
GameSounds
menuHover :
GameSounds
menuSystem :
CharacterMenu
minVolume :
SoundSource
mount :
GameSettings.PlayerSettings
mountAnimation :
CompetitorAnimation
mountPrefabs :
Competitor
mountSkin :
GameSettings.PlayerSettings
mountSkinButtons :
CharacterMenu
mountSkinSelectors :
CharacterSet
mountSkinSheets :
CharacterMenu
music :
MainGame
- n -
next :
AIPathNode
,
Checkpoint
npcCount :
GameSettings
nullType :
NullMarker
- o -
offset :
CameraController
- p -
path :
PathConstraint
pathNodes :
CurvePath
pitch :
SoundSource
PivotAnimSpeed :
RaceParameters
PivotSpeed :
RaceParameters
placeBackdrop :
HUD
placesTexture :
ScoreboardUI
,
HUD
playerCameraPrefab :
MainGame
playerColor :
Competitor
playerLabels :
CharacterMenu
playerName :
RaceStatistics
players :
GameSettings
,
MainGame
playOnAwake :
SoundSource
positionChange :
SimpleAnimation
positionX :
ConstraintController
positionY :
ConstraintController
positionZ :
ConstraintController
prefab :
ObjectSpawner
- r -
raceParameters :
Competitor
racePosition :
RaceStatistics
raceStatistics :
Competitor
radius :
AIPathNode
recoveryLevel :
RaceStatistics
ReplaceTime :
CompetitorController
respawnTime :
ObjectSpawner
ReverseAnimSpeed :
RaceParameters
ReverseSpeed :
RaceParameters
rider :
GameSettings.PlayerSettings
riderAnimation :
CompetitorAnimation
riderPrefabs :
Competitor
riderSkin :
GameSettings.PlayerSettings
riderSkinButtons :
CharacterMenu
riderSkinSelectors :
CharacterSet
riderSkinSheets :
CharacterMenu
riderSpineRoot :
CompetitorAnimation
rolloffFactor :
SoundSource
rotationChange :
SimpleAnimation
- s -
scores :
GameUI
screenSplitVertically :
GameSettings
selectedColor :
NullMarker
selectors :
UISkinButtons
shakeForce :
WiiPoller
source :
ButtonEvent
spawnHeight :
ObjectSpawner
speed :
PathConstraint
speedHint :
AIPathNode
spineRoot :
RiderPrefab
splashSound :
Water
spread :
AIPathNode
startFinishCheckpoint :
MainGame
statistics :
MainGame
status :
Competitor
,
GameUI
step :
CurvePath
surroundOffsets :
CharacterMenu
surroundTextures :
CharacterMenu
- t -
tangentLength :
CurvePathNode
target :
CameraController
,
PathConstraint
textFont :
HUD
,
MapUI
titleFont :
HUD
tokenTexture :
MapUI
totalTime :
RaceStatistics
track :
GameSettings
transformRoots :
CharacterMenu
transforms :
AveragePositionController
TrotAnimSpeed :
RaceParameters
TrotSpeed :
RaceParameters
TrotTime :
RaceParameters
TurnSpeed :
RaceParameters
- u -
UnsetTime :
RaceStatistics
- v -
volume :
SoundSource
- w -
wallAvoid :
CameraController
warpScale :
CameraController
Generated on Fri Aug 21 09:09:57 2009 for Hamlington Underground Racing Association by
1.6.0