Fluid Simulation using Smoothed Particle Hydrodynamics
3D Langrangian Fluid Solver using SPH approximations.
OpenGL GPU Features and Fluid SPH
Thesis Smooth Particle Hydrodynamics Abstract This paper discusses the implementation of a fluid solver which implements a version of Smooth Particle Hydrodynamics approximations using the prediction relaxation scheme proposed by Clavet et al. In addition optimizations such as spacial hashing have been made and the point geometry has been exported to Houdini for meshing, lighting and rendering purposes.
The Simulation of Fluids Newtonian and Non-Newtonian Fluid Simulator based on Smoothed Particle Hydrodynamics approaches
Lagrangian Liquid Simulation using SPH
Fluid Simulation Using Smoothed Particle Hydrodynamics (SPH)