ClutterBase
What is ClutterBase?
This vlog is going to show the design and implementation of a tool we are going to use in the Pipeline and TD lecture.
Part 1 Intro
Part 2 Outline
Part 3 Environment
We are going to use the 2022 vfx reference platform for our environment.
The code will now be on this GitHub repo.
Part 4 Assets
I’m using assets from the model here
The mel commands I use to move the origin is as follows
CenterPivot;
xform -cpc;
move -rpr 0 0 0;
Part 5
Better maya export using the script here
Part 6
The mesh converter script can be found here
Part 7
Looking at the screen shot tool which can be found here
Part 8
The basic database design
Name | Type | Attributes |
---|---|---|
ID | Integer | Primary Key |
Name | Text | Not Null |
Description | Text | Not Null |
MeshData | BLOB | Not Null |
TopImage | BLOB | Not Null |
SideImage | BLOB | Not Null |
FrontImage | BLOB | Not Null |
PerspImage | BLOB | Not Null |