What is ClutterBase?
This vlog is going to show the design and implementation of a tool we are going to use in the Pipeline and TD lecture.
Part 1 Intro
Part 2 Outline
Part 3 Environment
We are going to use the 2022 vfx reference platform for our environment.
The code will now be on this GitHub repo.
Part 4 Assets
I’m using assets from the model here
The mel commands I use to move the origin is as follows
CenterPivot; xform -cpc; move -rpr 0 0 0;
Better maya export using the script here
The mesh converter script can be found here
Looking at the screen shot tool which can be found here
The basic database design