a GL Window class for simulation panel of a volume rendering system which contains view-aligned slice and ray casting methods More...
#include "ngl/Camera.h"
#include "ngl/Vector.h"
#include "ngl/Colour.h"
#include "ngl/SpotLight.h"
#include "ngl/TransformStack.h"
#include "ngl/Obj.h"
#include "ngl/BBox.h"
#include "ngl/Matrix.h"
#include "Axis.h"
#include "ngl/ShaderManager.h"
#include "ngl/VBOPrimitives.h"
#include <QtOpenGL>
#include <QTime>
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Classes | |
class | GLWindow |
our main glwindow widget for volume rendering system More... |
a GL Window class for simulation panel of a volume rendering system which contains view-aligned slice and ray casting methods