NGL
6.5
The NCCA Graphics Library
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a structure to hold the font char texture id and the vao. The vao for each font will be a different size need to investigate is a scale would be quicker / more efficient than storing multiple billboards (some will be the same size) More...
#include <Text.h>
Public Attributes | |
int | width |
GLuint | textureID |
the width of the font More... | |
AbstractVAO * | vao |
the texture id of the font billboard More... | |
a structure to hold the font char texture id and the vao. The vao for each font will be a different size need to investigate is a scale would be quicker / more efficient than storing multiple billboards (some will be the same size)
AbstractVAO* ngl::FontChar::vao |