NGL
6.5
The NCCA Graphics Library
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simple class used to encapsulate a single face of an abstract mesh file More...
#include <AbstractMesh.h>
Public Attributes | |
unsigned int | m_numVerts |
the number of vertices in the face More... | |
std::vector< uint32_t > | m_vert |
The vertices index. More... | |
std::vector< uint32_t > | m_tex |
The texture co-ord index. More... | |
std::vector< uint32_t > | m_norm |
the normal index More... | |
bool | m_textureCoord |
debug flag to turn face on and off More... | |
bool | m_normals |
simple class used to encapsulate a single face of an abstract mesh file
Definition at line 42 of file AbstractMesh.h.
std::vector<uint32_t> ngl::Face::m_norm |
the normal index
Definition at line 60 of file AbstractMesh.h.
bool ngl::Face::m_normals |
Definition at line 65 of file AbstractMesh.h.
unsigned int ngl::Face::m_numVerts |
the number of vertices in the face
Definition at line 48 of file AbstractMesh.h.
std::vector<uint32_t> ngl::Face::m_tex |
The texture co-ord index.
Definition at line 56 of file AbstractMesh.h.
bool ngl::Face::m_textureCoord |
debug flag to turn face on and off
Definition at line 64 of file AbstractMesh.h.
std::vector<uint32_t> ngl::Face::m_vert |
The vertices index.
Definition at line 52 of file AbstractMesh.h.