Gabriela Almeida

Volume Rendering Enhancing Visual Realism through Path Tracing


The study presents the development of a path tracer renderer, specifically designed to visualise volumes. A notable aspect of this renderer is its ability to factor in volume transmittance when casting rays trough the scene, ensuring a consistent representation of reality. This implementation is particularly relevant for the film and animation industries, offering a technical approach to enhance visual outputs. By drawing a clear connection between theoretical knowledge and its practical implementation, this work contributes to the broader understanding of current rendering techniques.

Thesis Volume Rendering: Enhancing Visual Realism through Path Tracing