Fabio Turchet Implicit Skinning

thesis

This project is about the implementation of an innovative skinning technique presented at SIGGRAPH 2013 and contained in the paper “Implicit skinning: real-time skin deformation with contact modeling” by R. Vaillant, et al.

Program and Results

UI of the program  (C++, OpenGL and QT)

UI

Finger High Poly  LBS/Implicit Skinning comparison

Finger Hi Poly

Arm High Poly  LBS/Implicit Skinning comparison

Arm Hi Poly

Leg High Poly  LBS/Implicit Skinning comparison

Knee Hi Poly

Finger Low Poly  LBS/Implicit Skinning comparison

Finger Low Poly

Arm Low Poly  LBS/Implicit Skinning comparison

Arm Low Poly