Yang, X.S., Southern, R., Zhang, J.J., 2009. Fast
simulation of skin sliding. Computer Animation and Virtual Worlds, 20 (2-3),
333-342.
Pan, J.J., Yang, X.S., Xie, X., Willis, P.,
Zhang. J.J., 2009.
Automatic rigging for animation characters with 3D silhouette. Computer Animation
and Virtual Worlds, 20(2-3), 121-131.
Chang, J., Yang, X.S., Zhang. J.J., 2009. Hyper-twist.
Digital Creativity, 20 (1 & 2), 47 - 58.
Pan, J.J., Zhang, J.J., Zhang, Y., Zhou, H., 2009.
X-ray-Based Craniofacial
Visualization and Surgery Simulation. In: Magnenat-Thalmann, N., Zhang,
J., Feng, D. , ed. Recent Advances in the 3D Physiological Human (Chapter 13).Springer-Verlag,
New York, 208-224.
You, L.H., Chaudhry, E., You, X.Y., Zhang, J.J.,
2009.
Surface modeling with boundary constraints and partial differential equations.
In: 11th IEEE International Conference on Computer-Aided Design and Computer Graphics,
China.
You, L.H., Zhao, H.W., Chaudhry, E., You, X.Y., Zhang,
J.J., 2009.
Physics and example based skin deformations for character animation. In: 11th
IEEE International Conference on Computer-Aided Design and Computer Graphics,
China
Chang, J., Yang, X.S., Shepherd, D.X., Zhang. J.J.,
2009.
Defoxel: A New Tool for Virtual Aesthetic Shaping. In: Conference on Visualization,
Imaging and Image Processing, Cambridge, United Kingdom
Chang, J., Zhang. J.J., Rehan, Z., 2009. Fast
Vehicle Crash Modelling for Games. In: IEEE First International Conference
Games and Virtual Worlds for Serious Applications, Technocentre Coventry University,
UK, 141-147. paper