Jon Macey's WebPages
Jon Macey's WebPages
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C++
Sireethorn Satarabhandhu
Diffuse-limited aggregation created fire path and spread prediction
Steve Twist
Real-Time Facial Motion Capture System
Tom Dawson
Game Creation using OGRE
Vincent Bonnet
Intuitive and fast simulation for soft and viscous substances
Mario Ausseloos Fluid Simulation
Fluid Simulation in C++
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