Assignment

Assignment Brief

Introduction This assignment is designed to be a continual software development project using Test Driven Design / Development techniques to produce a substantial software artefact. Sample project ideas can be found here https://nccastaff.bournemouth.ac.uk/jmacey/msc/ase/assignment/ideas/ and should be the same project used for the CGI Techniques assignment.

Assignment Brief

THE BRIEF Introduction The aim of this project is to apply a test driven design and development process to the generation of a tool or suite of tools for digital content creation. The focus of the project should be aimed at automating or improving an existing workflow or pipeline used in production. The area and topic of the project is to be discussed with the unit leader and agreed in advance via the GitHub classroom page here https://classroom.github.com/a/WdW-wefA instructions for setting this up will be covered in the labs.

Assignment Brief

Introduction OpenGL is a relative low-level 3d API which does not support object/scene management. This is usually left to the user of the API. For example, importing and exporting data to and from OpenGL must be implemented by the application programmer. Hierarchical structures although indirectly supported using shader matrix operations have no direct support in OpenGL.

Sample Assignment Project Ideas

Sample Assignment Project Ideas

Sample Assignment Project Ideas

Sample Assignment Project Ideas

Sample Assignment Project Ideas

Sample Assignment Project Ideas