This thesis presents Tracktor VFX, a web-based production tracking tool developed to provide a free, accessible alternative to subscription-based trackers for VFX and animation, targeting individuals, hobbyists, and small student teams. The paper covers the review of existing production tracking solutions and technologies used in web application development, as well as a detailed coverage of Tracktor's architecture. All in all, Tracktor is implemented as a single-page application (SPA) using React+Flask+SQLite tech stack, providing basic production tracking capabilities, such as project creation, management of shot/asset statuses and notetaking.
An interactive, browser-based playground for learning and experimenting with WebGPU and WGSL shaders. The platform lowers the barrier to entry by automating boilerplate setup and focusing on shader logic, inspired by ShaderToy but built on modern WebGPU.
The Bes Editor is a Maya Autodesk plugin designed to improve your Maya workflow. The Bes Editor will allow for you to easily save and edit scripts and create templates for your rigs or other needs straight in the editor. It also makes sure everything you leave in the Editor is saved when you exit Maya, has splitscreen and syntax highlights your output. Easily rename your files or tabs and dock the plugin easily into your Maya.