Cel-Shading with OSL in RenderMan21 for Maya
Diffusion Limited Aggregation Inside 3D Models
Thesis Ava - Game Development
Abstract This thesis undergoes the process of a group project undergoing the development of a game. The game is called AVA
and it is a 3rd person puzzle walking simulator game produced by 5 artists and a programmer.
Art-directing procedural vegetation in Houdini using a space colonization algorithm
Fluid Solver built in Houdini
Visualizing Astronomical Data In Houdini
Hair Simulation based on Mass Spring Models