2017

MSc Projects 2017

MSc projects from 2017

Federico Leone

Implicit Skinning

Francesca Galluzzi

Cel-Shading with OSL in RenderMan21 for Maya

Jesin Roy

Diffusion Limited Aggregation Inside 3D Models

Lloyd Phillips

Thesis Ava - Game Development Abstract This thesis undergoes the process of a group project undergoing the development of a game. The game is called AVA and it is a 3rd person puzzle walking simulator game produced by 5 artists and a programmer. This piece explains what planning was put into the games development process, what it’s like to work with artists and how the final game came to be. Additionally, work that was not in the final game is shown and why it did not make it to the final deliverable. It is hoped that this thesis informs the reader of the process that went on during the development of this project whilst also enlightening issues of communication between artists and programmers.

Marta Feriani

Art-directing procedural vegetation in Houdini using a space colonization algorithm

Sydney Dimitra Kyrtsia

Fluid Solver built in Houdini

Vijin Ravindran

Visualizing Astronomical Data In Houdini

Yao Lyu

Hair Simulation based on Mass Spring Models