C / C++
The Standard Template Library (STL)
Macros, casts, packing, header files + other random notes
EXAMPLE: Playing MP3's Using DirectX (6Kb)
EXAMPLE: A simple Sound Manager for DirectX (15Kb)
EXAMPLE: 3D Sound using DirectX (6.6Mb)
EXAMPLE: Simple Networking with Win32 Named Pipes (19Kb)
EXAMPLE: A Simple
Scriptable Node Example (330Kb)
This uses lua script to create and manipulate nodes. This
is
a much simplified version of what i use as the main framework
for a game engine. At the moment it only supports string, float, int and boolean
attributes.