MSc Computer Animation 2010 Masters Projects
The following page contains the Masters project from all of the 2010 MSc Computer Animation and Visual Effects class.
If any of the work is of interest to anyone please get in contact with me
(The work is presented in alphabetical order)
- Vincent Bonnet
Intuitive and fast sumulation for soft and viscous substances
- Tom Dawson
Game Creation using OGRE Object-Oriented Graphics Rendering Engine
- Peter Dodds
Transportation Network Generation Framework
- Emanuele Goffredo Tool for the Procedural destruction in houdini
- Adam Gritt
Procedural Fish Animation
- Chaitanya Kapu
Procedural generation of Bridges and Tunnels
Animation Tools and Techniques in Production
- Luis Parada Pereira
Cloth Simulation
- Chris Priscott
3D Langrangian Fluid Solver using SPH approximations.
- Steve Twist
Real-Time Facial Motion Capture System
- Han Wang Swarm Intelligence simulating ant foraging behaviour
- Eduard Zell
Automatic rigging Tool for centipedes and millipedes