TrackPhysicalObject Member List

This is the complete list of members for TrackPhysicalObject, including all inherited members.
calcAvRotation()TrackPhysicalObject
createPhysicalMesh()TrackPhysicalObject
GameObject()GameObject
getBillboardSet() const GameObject [virtual]
getCollisionShape()GameObject
getEntity() const GameObject [virtual]
getFirstCross() const TrackPhysicalObject
getFirstDirection() const TrackPhysicalObject
getFirstUp() const TrackPhysicalObject
getFriction() const GameObject
getGroundManual() const TrackPhysicalObject
getID() const GameObject
getLastCross() const TrackPhysicalObject
getLastDirection() const TrackPhysicalObject
getLastUp() const TrackPhysicalObject
getLeftManual() const TrackPhysicalObject
getManual() const GameObject
getMass() const GameObject
getMoveable() const GameObject
getMoveSpeed()GameObject
getName() const GameObject [virtual]
getNextSec()TrackPhysicalObject
getPhysical()GameObject
getPhysicalMesh()TrackPhysicalObject
getPointID() const TrackPhysicalObject
getPrevSec()TrackPhysicalObject
getRestitution() const GameObject
getRightManual() const TrackPhysicalObject
getRigidBody()GameObject
getScale()GameObject
getSceneNode() const GameObject [virtual]
getStaticGeometry()TrackPhysicalObject
getTrack() const TrackPhysicalObject
getTrackAvCross() const TrackPhysicalObject
getTrackAvDirection() const TrackPhysicalObject
getTrackAvRotation() const TrackPhysicalObject
getTrackAvUp() const TrackPhysicalObject
getTrackWidth() const TrackPhysicalObject
getType()GameObject
getVector()GameObject [virtual]
m_billboardSetGameObject [protected]
m_collisionShapeGameObject [protected]
m_contactCheckTrackPhysicalObject [protected]
m_entityGameObject [protected]
m_firstCrossTrackPhysicalObject [protected]
m_firstDirectionTrackPhysicalObject [protected]
m_firstUpTrackPhysicalObject [protected]
m_frictionGameObject [protected]
m_frontVectorGameObject [protected]
m_groundManualTrackPhysicalObject [protected]
m_IDGameObject [protected]
m_lastCrossTrackPhysicalObject [protected]
m_lastDirectionTrackPhysicalObject [protected]
m_lastMotionGameObject [protected]
m_lastUpTrackPhysicalObject [protected]
m_leftEntTrackPhysicalObject [protected]
m_leftManualTrackPhysicalObject [protected]
m_manualGameObject [protected]
m_massGameObject [protected]
m_moveableGameObject [protected]
m_moveSpeedGameObject [protected]
m_nameGameObject [protected]
m_nextSecTrackPhysicalObject [protected]
m_physicalGameObject [protected]
m_physicalLeftTrackPhysicalObject [protected]
m_physicalMeshTrackPhysicalObject [protected]
m_physicalRightTrackPhysicalObject [protected]
m_pointIDTrackPhysicalObject [protected]
m_prevSecTrackPhysicalObject [protected]
m_restitutionGameObject [protected]
m_rightEntTrackPhysicalObject [protected]
m_rightManualTrackPhysicalObject [protected]
m_rigidBodyGameObject [protected]
m_scaleGameObject [protected]
m_sceneNodeGameObject [protected]
m_staticGeomTrackPhysicalObject [protected]
m_trackTrackPhysicalObject [protected]
m_trackAvCrossTrackPhysicalObject [protected]
m_trackAvDirectionTrackPhysicalObject [protected]
m_trackAvRotationTrackPhysicalObject [protected]
m_trackAvUpTrackPhysicalObject [protected]
m_typeGameObject [protected]
m_upVectorGameObject [protected]
m_upVectorsTrackPhysicalObject [protected]
m_vectorGameObject [protected]
makePhysical()TrackPhysicalObject [virtual]
makePhysicalConcave()GameObject [virtual]
move(Ogre::Real _time)GameObject [virtual]
rebuildSegment()TrackPhysicalObject
resetContactCheck()TrackPhysicalObject
resetCurrent()TrackPhysicalObject
s_nextIDTrackPhysicalObject [protected, static]
setAny()TrackPhysicalObject [virtual]
setBillboardSet(Ogre::BillboardSet *_val)GameObject [virtual]
setCollisionShape(OgreBulletCollisions::CollisionShape *_val)GameObject
setEntity(Ogre::Entity *_val)GameObject [virtual]
setFirstCross(const Ogre::Vector3 &_val)TrackPhysicalObject
setFirstDirection(const Ogre::Vector3 &_val)TrackPhysicalObject
setFirstUp(const Ogre::Vector3 &_val)TrackPhysicalObject
setFriction(const Ogre::Real &_val)GameObject
setGroundManual(Ogre::ManualObject *_val)TrackPhysicalObject
setID()TrackPhysicalObject [protected, virtual]
setLastCross(const Ogre::Vector3 &_val)TrackPhysicalObject
setLastDirection(const Ogre::Vector3 &_val)TrackPhysicalObject
setLastUp(const Ogre::Vector3 &_val)TrackPhysicalObject
setLeftManual(Ogre::ManualObject *_val)TrackPhysicalObject
setManual(Ogre::ManualObject *_val)GameObject
setMass(const Ogre::Real &_val)GameObject
setMoveable(const bool _val)GameObject
setMoveSpeed(const Ogre::Real &_val)GameObject
setName(const std::string &_val)GameObject [virtual]
setNextSec(TrackPhysicalObject *_val)TrackPhysicalObject
setPointID(const int &_val)TrackPhysicalObject
setPrevSec(TrackPhysicalObject *_val)TrackPhysicalObject
setRestitution(const Ogre::Real &_val)GameObject
setRightManual(Ogre::ManualObject *_val)TrackPhysicalObject
setRigidBody(OgreBulletDynamics::RigidBody *_val)GameObject
setScale(const Ogre::Real &_val)GameObject
setSceneNode(Ogre::SceneNode *_val)GameObject [virtual]
setTrack(Track *_val)TrackPhysicalObject
setTrackAvCross(const Ogre::Vector3 &_val)TrackPhysicalObject
setTrackAvDirection(const Ogre::Vector3 &_val)TrackPhysicalObject
setTrackAvRotation(const Ogre::Radian &_val)TrackPhysicalObject
setTrackAvUp(const Ogre::Vector3 &_val)TrackPhysicalObject
setVector(const Ogre::Vector3 &_val)GameObject [virtual]
tellTrackOfContact()TrackPhysicalObject
TrackPhysicalObject(int _val, Ogre::Vector3 _pos, Track *_track)TrackPhysicalObject
~GameObject()GameObject
~TrackPhysicalObject()TrackPhysicalObject
Generated on Fri Aug 20 08:28:49 2010 for VecTRacer by  doxygen 1.6.3