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TrackPhysicalObject Member List
This is the complete list of members for
TrackPhysicalObject
, including all inherited members.
calcAvRotation
()
TrackPhysicalObject
createPhysicalMesh
()
TrackPhysicalObject
GameObject
()
GameObject
getBillboardSet
() const
GameObject
[virtual]
getCollisionShape
()
GameObject
getEntity
() const
GameObject
[virtual]
getFirstCross
() const
TrackPhysicalObject
getFirstDirection
() const
TrackPhysicalObject
getFirstUp
() const
TrackPhysicalObject
getFriction
() const
GameObject
getGroundManual
() const
TrackPhysicalObject
getID
() const
GameObject
getLastCross
() const
TrackPhysicalObject
getLastDirection
() const
TrackPhysicalObject
getLastUp
() const
TrackPhysicalObject
getLeftManual
() const
TrackPhysicalObject
getManual
() const
GameObject
getMass
() const
GameObject
getMoveable
() const
GameObject
getMoveSpeed
()
GameObject
getName
() const
GameObject
[virtual]
getNextSec
()
TrackPhysicalObject
getPhysical
()
GameObject
getPhysicalMesh
()
TrackPhysicalObject
getPointID
() const
TrackPhysicalObject
getPrevSec
()
TrackPhysicalObject
getRestitution
() const
GameObject
getRightManual
() const
TrackPhysicalObject
getRigidBody
()
GameObject
getScale
()
GameObject
getSceneNode
() const
GameObject
[virtual]
getStaticGeometry
()
TrackPhysicalObject
getTrack
() const
TrackPhysicalObject
getTrackAvCross
() const
TrackPhysicalObject
getTrackAvDirection
() const
TrackPhysicalObject
getTrackAvRotation
() const
TrackPhysicalObject
getTrackAvUp
() const
TrackPhysicalObject
getTrackWidth
() const
TrackPhysicalObject
getType
()
GameObject
getVector
()
GameObject
[virtual]
m_billboardSet
GameObject
[protected]
m_collisionShape
GameObject
[protected]
m_contactCheck
TrackPhysicalObject
[protected]
m_entity
GameObject
[protected]
m_firstCross
TrackPhysicalObject
[protected]
m_firstDirection
TrackPhysicalObject
[protected]
m_firstUp
TrackPhysicalObject
[protected]
m_friction
GameObject
[protected]
m_frontVector
GameObject
[protected]
m_groundManual
TrackPhysicalObject
[protected]
m_ID
GameObject
[protected]
m_lastCross
TrackPhysicalObject
[protected]
m_lastDirection
TrackPhysicalObject
[protected]
m_lastMotion
GameObject
[protected]
m_lastUp
TrackPhysicalObject
[protected]
m_leftEnt
TrackPhysicalObject
[protected]
m_leftManual
TrackPhysicalObject
[protected]
m_manual
GameObject
[protected]
m_mass
GameObject
[protected]
m_moveable
GameObject
[protected]
m_moveSpeed
GameObject
[protected]
m_name
GameObject
[protected]
m_nextSec
TrackPhysicalObject
[protected]
m_physical
GameObject
[protected]
m_physicalLeft
TrackPhysicalObject
[protected]
m_physicalMesh
TrackPhysicalObject
[protected]
m_physicalRight
TrackPhysicalObject
[protected]
m_pointID
TrackPhysicalObject
[protected]
m_prevSec
TrackPhysicalObject
[protected]
m_restitution
GameObject
[protected]
m_rightEnt
TrackPhysicalObject
[protected]
m_rightManual
TrackPhysicalObject
[protected]
m_rigidBody
GameObject
[protected]
m_scale
GameObject
[protected]
m_sceneNode
GameObject
[protected]
m_staticGeom
TrackPhysicalObject
[protected]
m_track
TrackPhysicalObject
[protected]
m_trackAvCross
TrackPhysicalObject
[protected]
m_trackAvDirection
TrackPhysicalObject
[protected]
m_trackAvRotation
TrackPhysicalObject
[protected]
m_trackAvUp
TrackPhysicalObject
[protected]
m_type
GameObject
[protected]
m_upVector
GameObject
[protected]
m_upVectors
TrackPhysicalObject
[protected]
m_vector
GameObject
[protected]
makePhysical
()
TrackPhysicalObject
[virtual]
makePhysicalConcave
()
GameObject
[virtual]
move
(Ogre::Real _time)
GameObject
[virtual]
rebuildSegment
()
TrackPhysicalObject
resetContactCheck
()
TrackPhysicalObject
resetCurrent
()
TrackPhysicalObject
s_nextID
TrackPhysicalObject
[protected, static]
setAny
()
TrackPhysicalObject
[virtual]
setBillboardSet
(Ogre::BillboardSet *_val)
GameObject
[virtual]
setCollisionShape
(OgreBulletCollisions::CollisionShape *_val)
GameObject
setEntity
(Ogre::Entity *_val)
GameObject
[virtual]
setFirstCross
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setFirstDirection
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setFirstUp
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setFriction
(const Ogre::Real &_val)
GameObject
setGroundManual
(Ogre::ManualObject *_val)
TrackPhysicalObject
setID
()
TrackPhysicalObject
[protected, virtual]
setLastCross
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setLastDirection
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setLastUp
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setLeftManual
(Ogre::ManualObject *_val)
TrackPhysicalObject
setManual
(Ogre::ManualObject *_val)
GameObject
setMass
(const Ogre::Real &_val)
GameObject
setMoveable
(const bool _val)
GameObject
setMoveSpeed
(const Ogre::Real &_val)
GameObject
setName
(const std::string &_val)
GameObject
[virtual]
setNextSec
(TrackPhysicalObject *_val)
TrackPhysicalObject
setPointID
(const int &_val)
TrackPhysicalObject
setPrevSec
(TrackPhysicalObject *_val)
TrackPhysicalObject
setRestitution
(const Ogre::Real &_val)
GameObject
setRightManual
(Ogre::ManualObject *_val)
TrackPhysicalObject
setRigidBody
(OgreBulletDynamics::RigidBody *_val)
GameObject
setScale
(const Ogre::Real &_val)
GameObject
setSceneNode
(Ogre::SceneNode *_val)
GameObject
[virtual]
setTrack
(Track *_val)
TrackPhysicalObject
setTrackAvCross
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setTrackAvDirection
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setTrackAvRotation
(const Ogre::Radian &_val)
TrackPhysicalObject
setTrackAvUp
(const Ogre::Vector3 &_val)
TrackPhysicalObject
setVector
(const Ogre::Vector3 &_val)
GameObject
[virtual]
tellTrackOfContact
()
TrackPhysicalObject
TrackPhysicalObject
(int _val, Ogre::Vector3 _pos, Track *_track)
TrackPhysicalObject
~GameObject
()
GameObject
~TrackPhysicalObject
()
TrackPhysicalObject
Generated on Fri Aug 20 08:28:49 2010 for VecTRacer by
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