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TrackControlObject Member List
This is the complete list of members for
TrackControlObject
, including all inherited members.
GameObject
()
GameObject
getBillboardSet
() const
GameObject
[virtual]
getCollisionShape
()
GameObject
getControlRadius
() const
TrackControlObject
getControlRadiusSquared
() const
TrackControlObject
getEntity
() const
GameObject
[virtual]
getFriction
() const
GameObject
getID
() const
GameObject
getInitialPosition
() const
TrackControlObject
getLink
() const
TrackControlObject
getManual
() const
GameObject
getMass
() const
GameObject
getMoveable
() const
GameObject
getMoveSpeed
()
GameObject
getName
() const
GameObject
[virtual]
getPhysical
()
GameObject
getPointID
() const
TrackControlObject
getRestitution
() const
GameObject
getRigidBody
()
GameObject
getScale
()
GameObject
getSceneNode
() const
GameObject
[virtual]
getTrack
() const
TrackControlObject
getType
()
GameObject
getVector
()
GameObject
[virtual]
m_billboardSet
GameObject
[protected]
m_collisionShape
GameObject
[protected]
m_controlRadius
TrackControlObject
[protected]
m_entity
GameObject
[protected]
m_friction
GameObject
[protected]
m_frontVector
GameObject
[protected]
m_ID
GameObject
[protected]
m_initialPosition
TrackControlObject
[protected]
m_lastMotion
GameObject
[protected]
m_link
TrackControlObject
[protected]
m_manual
GameObject
[protected]
m_mass
GameObject
[protected]
m_moveable
GameObject
[protected]
m_moveSpeed
GameObject
[protected]
m_name
GameObject
[protected]
m_physical
GameObject
[protected]
m_pointID
TrackControlObject
[protected]
m_restitution
GameObject
[protected]
m_rigidBody
GameObject
[protected]
m_scale
GameObject
[protected]
m_sceneNode
GameObject
[protected]
m_selected
SelectableObject
[protected]
m_track
TrackControlObject
[protected]
m_type
GameObject
[protected]
m_upVector
GameObject
[protected]
m_vector
GameObject
[protected]
makePhysical
()
GameObject
[virtual]
makePhysicalConcave
()
GameObject
[virtual]
move
(Ogre::Real _time)
TrackControlObject
[virtual]
s_nextID
TrackControlObject
[protected, static]
SelectableObject
()
SelectableObject
setAny
()
SelectableObject
[virtual]
setBillboardSet
(Ogre::BillboardSet *_val)
GameObject
[virtual]
setCollisionShape
(OgreBulletCollisions::CollisionShape *_val)
GameObject
setControlRadius
(Ogre::Real &_val)
TrackControlObject
setEntity
(Ogre::Entity *_val)
GameObject
[virtual]
setFriction
(const Ogre::Real &_val)
GameObject
setID
()
TrackControlObject
[protected, virtual]
setInitialPosition
(Ogre::Vector3 &_val)
TrackControlObject
setLink
(TrackControlObject *_val)
TrackControlObject
setManual
(Ogre::ManualObject *_val)
GameObject
setMass
(const Ogre::Real &_val)
GameObject
setMoveable
(const bool _val)
GameObject
setMoveSpeed
(const Ogre::Real &_val)
GameObject
setName
(const std::string &_val)
GameObject
[virtual]
setPointID
(const int &_val)
TrackControlObject
setRestitution
(const Ogre::Real &_val)
GameObject
setRigidBody
(OgreBulletDynamics::RigidBody *_val)
GameObject
setScale
(const Ogre::Real &_val)
GameObject
setSceneNode
(Ogre::SceneNode *_val)
GameObject
[virtual]
setSelected
(const bool _val)
SelectableObject
[virtual]
setTrack
(Track *_val)
TrackControlObject
setVector
(const Ogre::Vector3 &_val)
GameObject
[virtual]
TrackControlObject
(int _val, Ogre::Vector3 _pos, Track *_track)
TrackControlObject
tryResetPosition
()
SelectableObject
[virtual]
~GameObject
()
GameObject
~SelectableObject
()
SelectableObject
[inline]
~TrackControlObject
()
TrackControlObject
[inline]
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