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Track Member List
This is the complete list of members for
Track
, including all inherited members.
buildIntroTrackType
(int _length, Ogre::Real _distBetween, Ogre::Vector3 _startPos, Ogre::Real _distSideways)
Track
buildTrackFromSpline
()
Track
closeSpline
()
Track
controlObjectMoved
()
Track
createFromFakeTrack
(Ogre::Vector3 _startPos, Track *_fakeTrack)
Track
endRace
()
Track
equaliseSpline
(Ogre::Real _dist=0.0f)
Track
finalise
()
Track
GameObject
()
GameObject
getBestLapTime
()
Track
getBillboardSet
() const
GameObject
[virtual]
getClosePoints
() const
Track
getCollisionShape
()
GameObject
getCurrentLap
()
Track
getCurrentLapTime
()
Track
getEntity
() const
GameObject
[virtual]
getFriction
() const
GameObject
getID
() const
GameObject
getInterpAmount
() const
Track
getInterpSteps
() const
Track
getManual
() const
Track
getMass
() const
GameObject
getMoveable
() const
GameObject
getMoveSpeed
()
GameObject
getName
() const
GameObject
[virtual]
getPhysical
()
GameObject
getRestitution
() const
GameObject
getRigidBody
()
GameObject
getScale
()
GameObject
getSceneManager
()
Track
getSceneNode
() const
GameObject
[virtual]
getSpline
() const
Track
getSplineEqualised
() const
Track
getTotalLaps
()
Track
getTotalTime
()
Track
getTrackWidth
() const
Track
getType
()
GameObject
getVector
()
GameObject
[virtual]
hideNodes
()
Track
informOfContact
(TrackPhysicalObject *_val)
Track
linkClosedSpline
()
Track
m_bestLapTime
Track
[protected]
m_billboardSet
GameObject
[protected]
m_collisionShape
GameObject
[protected]
m_controlObjects
Track
[protected]
m_controlObjectsEqualised
Track
[protected]
m_currentLap
Track
[protected]
m_currentLapTime
Track
[protected]
m_encounters
Track
[protected]
m_entity
GameObject
[protected]
m_equaliseDistance
Track
[protected]
m_friction
GameObject
[protected]
m_frontVector
GameObject
[protected]
m_ID
GameObject
[protected]
m_interpAmount
Track
[protected]
m_interpSteps
Track
[protected]
m_lastMotion
GameObject
[protected]
m_manual
Track
[protected]
m_mass
GameObject
[protected]
m_moveable
GameObject
[protected]
m_moveSpeed
GameObject
[protected]
m_name
GameObject
[protected]
m_numClosePoints
Track
[protected]
m_physical
GameObject
[protected]
m_restitution
GameObject
[protected]
m_rigidBody
GameObject
[protected]
m_scale
GameObject
[protected]
m_sceneManager
Track
[protected]
m_sceneNode
GameObject
[protected]
m_spline
Track
[protected]
m_splineEqualised
Track
[protected]
m_totalLaps
Track
[protected]
m_totalTime
Track
[protected]
m_trackWidth
Track
[protected]
m_type
GameObject
[protected]
m_upVector
GameObject
[protected]
m_vector
GameObject
[protected]
makePhysical
()
GameObject
[virtual]
makePhysicalConcave
()
GameObject
[virtual]
move
(Ogre::Real _time)
Track
[virtual]
recalc
()
Track
recalcControlObjects
()
Track
[protected]
recalcPhysicalObjects
()
Track
[protected]
redraw
()
Track
redrawFake
()
Track
regenerateFakeTrack
(int _val)
Track
s_nextID
Track
[protected, static]
setAny
()
GameObject
[virtual]
setBestLapTime
(Ogre::Real _val)
Track
setBillboardSet
(Ogre::BillboardSet *_val)
GameObject
[virtual]
setClosePoints
(const int &_val)
Track
setCollisionShape
(OgreBulletCollisions::CollisionShape *_val)
GameObject
setCurrentLap
(int _val)
Track
setCurrentLapTime
(Ogre::Real _val)
Track
setEntity
(Ogre::Entity *_val)
GameObject
[virtual]
setFriction
(const Ogre::Real &_val)
GameObject
setID
()
Track
[protected, virtual]
setInterpSteps
(const int &_val)
Track
setManual
(Ogre::ManualObject *_val)
Track
setMass
(const Ogre::Real &_val)
GameObject
setMoveable
(const bool _val)
GameObject
setMoveSpeed
(const Ogre::Real &_val)
GameObject
setName
(const std::string &_val)
GameObject
[virtual]
setRestitution
(const Ogre::Real &_val)
GameObject
setRigidBody
(OgreBulletDynamics::RigidBody *_val)
GameObject
setScale
(const Ogre::Real &_val)
GameObject
setSceneNode
(Ogre::SceneNode *_val)
GameObject
[virtual]
setSpline
(Ogre::SimpleSpline *_val)
Track
setSplineEqualised
(Ogre::SimpleSpline *_val)
Track
setTotalLaps
(int _val)
Track
setTotalTime
(Ogre::Real _val)
Track
setTrackWidth
(const Ogre::Real &_val)
Track
setVector
(const Ogre::Vector3 &_val)
GameObject
[virtual]
startRace
()
Track
Track
(Ogre::SceneManager *_manager)
Track
updateLapCount
()
Track
updateLapTimes
()
Track
~GameObject
()
GameObject
~Track
()
Track
[inline]
Generated on Fri Aug 20 08:28:49 2010 for VecTRacer by
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